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  • Re: Logos 5 for Mac

    [quote user="Rev. 14:6"] I have to be honest, I am a bit disappointed that L5 is not a "true" Mac"ie" app,[/quote] I wouldn't necessarily say that any more than I would say Safari is not a "true" Mac app because most of it's code came from a Linux project. (Apple started Safari by taking the web rendering engine from the KDE web browser and putting
    Posted to Logos 5 by Daniel Bergquist on Sun, Mar 31 2013
  • Re: Logos 5 for Mac

    I ought to add one more thing. Those "Windows files" you found are actually Mono files. Why then are they .exe and .dll files? Because those are the file formats that Mono uses.
    Posted to Logos 5 by Daniel Bergquist on Sun, Mar 31 2013
  • Re: Logos 5 for Mac

    [quote user="Patrick S."] Logos is a Mac application with, unfortunately, 'feet of clay' or, put another way, a dark secret. Meaning the user interface is a Mac application, and is coded with Mac tools but underneath, the part that interfaces with book data on disk, it uses Windows technology. And not just that, for Mac users it means to run this (ugh
    Posted to Logos 5 by Daniel Bergquist on Sun, Mar 31 2013
  • Re: Better with More RAM

    Post-upgrade, his computer seems to be using about 5 GB. 4GB was definitely not enough!
    Posted to Logos 5 by Daniel Bergquist on Sat, Mar 30 2013
  • Re: Hang when Quitting

    Shutdown performance is tied to the network? As a software developer myself, that seems like a Bad Idea®. If it is really necessary to sync data over the network at shutdown, there should at least be a progress bar and a cancel button if it's taking too long. This sort of thing should never prevent this sort of app from exiting quickly, much less beachball
    Posted to Logos 5 by Daniel Bergquist on Thu, Mar 21 2013
  • Logos Log Scribe- Now open source

    A couple years back I threw together a little app to streamline the collection of Logos4Mac logs. I am happy to say that I have now open sourced the code to this app. Since I haven't been tracking Logos forums for a while, I have no idea if this still works for the current version of Logos 4 or with Logos 5. The code can be had at GitHub and is distributed
    Posted to Logos 4 by Daniel Bergquist on Wed, Jan 30 2013
  • Re: 64-bit?

    [quote user="Martin Diers"] Logos has nothing to gain from running as a 64-bit application. The only significant difference between a 32-bit and a 64-bit application, is in regards to memory usage. A 32-bit app can, for all practical purposes, not access more than 3GB of memory. If Logos needed that much memory in the first place, then running 64-bit
    Posted to Logos 4 by Daniel Bergquist on Mon, Oct 22 2012
  • Re: Bug: Crashed when navigate through default Bible PRS

    Opps, I had posted a dupe post.
    Posted to Logos 4 by Daniel Bergquist on Sat, Aug 11 2012
  • Re: Bug: Crashed when navigate through default Bible PRS

    [quote user="LimJK"] the official instructions from logos is here, quite a few steps http://www.logos.com/support/mac/L4/logging I prefer the handy work of Daniel Bergquist, just one click on top of that, a proper date/time stamp with console log, etc. [/quote] He he, thanks. I just try to keep to the "It Just Works" and "Keep It Simple Stupid" line
    Posted to Logos 4 by Daniel Bergquist on Sat, Aug 11 2012
  • Re: Bug: Crashed when navigate through default Bible PRS

    [quote user="Keep Smiling 4 Jesus :)"] [quote user="Tommy Ball"] [quote user="Keep Smiling 4 Jesus :)"] [quote user="Hunter Clagett"]... I cannot seem to unzip the .gz file you posted.[/quote] In terminal, the command tar -xzvf *.gz can uncompress the .gz file, which does have a Logos4.log file with a crash. Keep Smiling [/quote] Hunter was probably
    Posted to Logos 4 by Daniel Bergquist on Sat, Aug 11 2012
  • Re: Force Quit Logos

    [quote user="Jack Caviness"] Also put Logos Log Scribe there. This little app will collect the logs, and place a compressed archive on your desktop ready to posting. The only problem is that those who run that other OS cannot seem to open the archive [/quote] My dad alerted me to this thread. It's been a long while since I have updated the Scribe. I
    Posted to Logos 4 by Daniel Bergquist on Sat, Aug 11 2012
  • Re: Does a Windows or a Mac system wear the HDD/SSD less?

    [quote user="Unix"]In my understanding the OS does more writing and re-writing to the same data areas on the disk than Logos or a word processor does, but I could be wrong?[/quote] Exactly how data is written to disk is likely to be a function of the file system driver. Also, most modern SSDs have wear-leveling systems built into them and are transparent
    Posted to Logos 4 by Daniel Bergquist on Thu, Jul 26 2012
  • Re: Does a Windows or a Mac system wear the HDD/SSD less?

    [quote user="Unix"]Also, still no-one has addressed my original question whether a Windows or a Mac system wears the HDD/SSD less?[/quote] I would expect that most modern consumer operating systems will treat the drive fairly similarly. Any difference in OS wear and tear on the drive is going to be dwarfed by the applications that you run on the system
    Posted to Logos 4 by Daniel Bergquist on Thu, Jul 26 2012
  • Re: Crashes on launch using Mountain Lion

    [quote user="Daniel Bergquist"] I see a crash on 10.8 Build 12A248 with Logos 4.53.2254 as well. 8741.Logging.zip [/quote] I should add, that's when starting up the app and it's going through it's startup routine.
    Posted to Logos Desktop Beta by Daniel Bergquist on Sun, Jun 24 2012
  • Re: Crashes on launch using Mountain Lion

    I see a crash on 10.8 Build 12A248 with Logos 4.53.2254 as well. 8741.Logging.zip
    Posted to Logos Desktop Beta by Daniel Bergquist on Sun, Jun 24 2012
  • Re: Logos not launching with latest Mountain Lion Developer Release

    [quote user="Donovan R. Palmer"] There are times that I feel like I am living on the bleeding edge even with full release of OSX and Logos! [/quote] You should try Xcode 4, Apple's developer tool to make Mac and iOS apps. It's been out for a full year and a half and it still feels like a pre-beta product!
    Posted to Logos 4 by Daniel Bergquist on Thu, Jun 21 2012
  • Re: Retina Macbook Pro and Logos - I have one

    [quote user="Jerry M"] [quote user="Donovan R. Palmer"]your eyes water.[/quote] Off topic but about three or four comments up, Daniel has a 12 core Mac Pro. I guess my wallet would weep also. [/quote] I'm also a bachelor, Mac/iOS software engineer with access to discounts and living in a small flyover country city. ;-)
    Posted to Logos 4 by Daniel Bergquist on Thu, Jun 21 2012
  • Re: Retina Macbook Pro and Logos - I have one

    As I have noted elsewhere, Logos uses a third-party version of WebKit, an HTML rendering engine. They use it so they don't risk having rendering clobbered by an update to Mac OS X's built-in WebKit version. Judging from the tremendous portion of the .app bundle size that this third-party library (in computers, a library is a collection of related and
    Posted to Logos 4 by Daniel Bergquist on Wed, Jun 20 2012
  • Re: New MacBook Pro with Retina Display

    The answer to this is, "it depends." While I don't have access to one of the new laptops yet, the sharpness of an application will depend on how exactly the different elements wound up on the screen in the first place. If an app happened to be written in just the right way and had all of the required high-res art assets, then the whole app would be
    Posted to Logos 4 by Daniel Bergquist on Thu, Jun 14 2012
  • Re: Growing file size of L4M

    The single largest file in Logos is part of the "Awesomium" framework, weighing in at 66.8 MB (The total app size is 293.9MB unzipped). Awesomium looks like some sort of wrapper for WebKit, an HTML rendering engine used by both Safari and Chrome. I'm not familiar with Awesomium, so I'm not sure what it brings to the table that the WebKit framework built
    Posted to Logos 4 by Daniel Bergquist on Tue, May 22 2012
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