CRASH: Attempting to scroll map in Atlas

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Jack Caviness | Forum Activity | Posted: Thu, Nov 27 2014 4:33 AM

6.0a Mac OS 10.10.1

Had map resolution set to near fullscreen, attempted to move display, Logos replaced by Apple Crash Report dialog

2364.Apple Crash Report.rtf

8625.LogosLogs.jackcav.20141127-073041.zip

Second Crash while changing zoom level

8637.Apple Crash Report 2.rtf

0702.LogosLogs.jackcav.20141127-081508.zip

This is the map

Crash is not 100% repeatable, and seems to happen most often in full screen mode (clicking the green dot) at zoom level 5+. It seems to happen most often when increasing the zoom level, but has also crashed when using the hand tool to scroll at high zoom levels. The last crashes occurred with nothing open except the NKJV and the Atlas.

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Martin Potter | Forum Activity | Replied: Mon, Dec 15 2014 2:06 PM

Sorry I missed this when you posted it. This issue should be fixed in the next SR ships.

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Jack Caviness | Forum Activity | Replied: Mon, Dec 15 2014 4:17 PM

Martin Potter:
This issue should be fixed in the next SR ships.

Party!!!

But I'm on beta Sad

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Bootjack | Forum Activity | Replied: Mon, Dec 15 2014 6:54 PM

Is that a snag everyone is having regarding the Atlas / maps? I'm asking that because I'm having no problem with these, other than them being very slow loading. I'm using a 7200rpm HD / 16 Gigs of RAM on an ASUS ROGUE. 

Why am I thinking maps were loading fast(er) in Logos 5?

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Jack Caviness | Forum Activity | Replied: Tue, Dec 16 2014 2:56 AM

Bootjack:
Why am I thinking maps were loading fast(er) in Logos 5?

Maps in Logos 6 are loaded on demand from the Logos servers. This makes L6 maps more versatile, but also slower to load.

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Jack Caviness | Forum Activity | Replied: Tue, Dec 16 2014 2:57 AM

Martin Potter:
This issue should be fixed in the next SR ships.

This also seems to have been fixed in 6.0b beta 3 Party!!!

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Graham Criddle | Forum Activity | Replied: Tue, Dec 16 2014 4:47 AM

Jack Caviness:
Maps in Logos 6 are loaded on demand from the Logos servers. This makes L6 maps more versatile, but also slower to load.

I believe this is only true for maps within the Logos Atlas

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Bootjack | Forum Activity | Replied: Tue, Dec 16 2014 6:50 AM

Never knew that before about maps being loaded from the servers, so if we're offline, no maps, correct? How and why does that work this way? Graham, after I posted this, I only then saw your explanation which makes sense. Thanks!

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Dave Hooton | Forum Activity | Replied: Tue, Dec 16 2014 11:56 AM

Bootjack:
Never knew that before about maps being loaded from the servers, so if we're offline, no maps, correct?

Atlas maps are cached so you will have some maps available if you go offline (maps from your resources and the old L4/L5 Biblical Places maps are always available).

Dave
===

Windows 10 & Android 8

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Jack Caviness | Forum Activity | Replied: Tue, Dec 16 2014 2:28 PM

Graham Criddle:

Jack Caviness:
Maps in Logos 6 are loaded on demand from the Logos servers. This makes L6 maps more versatile, but also slower to load.

I believe this is only true for maps within the Logos Atlas

You are correct. I should have been more specific.

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Jack Caviness | Forum Activity | Replied: Fri, Dec 19 2014 3:10 AM

Jack Caviness:

Martin Potter:
This issue should be fixed in the next SR ships.

This also seems to have been fixed in 6.0b beta 3 Party!!!

I spoke prematurely. This problem still exists in 6.0b Beta 3.

0412.Apple Crash Report.rtf

7558.LogosLogs.jackcav.20141219-060726.zip

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Martin Potter | Forum Activity | Replied: Fri, Dec 19 2014 8:52 AM

The fix just missed the cutoff for 6.0b Beta 3, but will be in Beta 4.

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Lee | Forum Activity | Replied: Fri, Dec 19 2014 9:16 AM

Huh? Wasn't 6.0a SR-5 just released hours ago?

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Graham Criddle | Forum Activity | Replied: Fri, Dec 19 2014 9:31 AM

Lee:

Huh? Wasn't 6.0a SR-5 just released hours ago?

Martin Is talking about the beta for 6.0b, currently at beta 3

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Jack Caviness | Forum Activity | Replied: Fri, Dec 19 2014 10:41 AM

Lee:

Huh? Wasn't 6.0a SR-5 just released hours ago?

After I started this thread, I switched to 6.0b Beta. I first thought that the fix for the stable version also fixed the problem for 6.0b. However, this proved to have been a false assumption. Hence, the more recent post. Martin was responding to that post.

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Lee | Forum Activity | Replied: Fri, Dec 19 2014 12:25 PM

Thanks for the clarifications.

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